Sins of a solar empire distant stars2/17/2023 ![]() ![]() ![]() Last thing is if there is a large call for a non-DLC version, it should be fairly easy to do once this version is close too where you want it. Do you know If some were removed? I think It was the CB maps. I noticed some of them were causing some crashing because they were referencing some meshes that are not in game. Need someone to start looking into the maps. ![]() ![]() I might try and remove the Sol System Planets to lighten the load just for some testing on that. Is this on purpose ? Were they changed for some reason? I Did activate Bailknights with DS and saw no difference in it, might be a RAM issue but not sure. I have noticed that the Capital Ship and Frigate entity files don't use the Bailknights weapon particle effects. (1) Ship Graveyard structure showing a (da) Texture is fixed & (2) Looking into why Bailknights weapon effects don't seem to be working. I have started working on some fixes for a new Rebellion download. 100 DS downloads and I have not heard too much so that must be good, I hope. Downloads were a little slow the other day as my Mediafire account was hammered by everyone getting new versions of everything. ![]()
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